15: Christoffer Bjerre -- Designer & Director, On Discipline, Cultivating Taste and Feature Films

“Recording our fifteenth episode, the guest of honor today is Christoffer Bjerre. He is a designer and director who owns the intersection of 3D and motion design. Spanning 15 years in the motion design industry, Chris has worked at every big name studio in a very literal sense. He's spoken everywhere from Tel Aviv to Tokyo. Touched properties like American Horror Story, Audi, Ghost in the Shell and Destiny 2. He's made it to the pantheon of industry royalty, frequently collaborating with folks like Ash Thorpe and Bradley Munkowitz. Despite all these triumphs, he is well known for being readily available to the community. For that, a very special thanks to Christoffer for making the time.”

00:01:28 Backstory (Robots and GMUNK)
00:12:05 Film and TV Expectations
00:17:01 Finding His Lense
00:23:14 Directing for Films
00:25:38 His Short Film Process
00:32:52 Good vs Great 
00:37:15 Cultivating Taste
00:43:13 Top 3 Favorite Studios to Work
00:46:08 Freelance vs Fulltime
00:52:00 Future Goals
01:01:20 VFX Work 
01:05:48 Mograph for Films
01:12:22 Ghost in the Shell
01:16:18 Use of Time
01:21:08 Work Life Balance
01:22:40 Outro


Chris’s Curriculum

 

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16: Peter Clark -- Designer & Director, On Practical Setups, Happy Accidents & Meeting Tony Hawk

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14: Al Benoit -- Editor & Filmmaker, Breaking into Features, Finding Funding & Getting In the Cage